BookPath
Home/Authors/Terry Pratchett/Discworld: The City Watch

Discworld: The City Watch Reading Order.

Quick Answer

Start Discworld: The City Watch by Terry Pratchett with "Guards! Guards!", then follow the publication sequence. This order preserves the intended narrative twists and world-building progression.

The complete reading order for the Discworld: The City Watch series by Terry Pratchett. Below you'll find the authoritative guide on how to read the books in order, including publication dates and chronological timeline placements.

Reader's Guide

This series spans 8 main titles released between 1989 and 2011. For the best experience, we recommend following the Publication Order below to preserve key plot reveals.

Official Verdict

Short Answer:
Start with "Guards! Guards!"

To experience the narrative as intended, read the main sequence in Publication Order.Ignore novellas and side stories until you finish the first 3 core novels. This resolves all timeline confusion and preserves every major twist.

Community Consensus

Medium Debate

"The provided comments analyze reading orders for Isaac Asimov's Foundation series and, to a lesser extent, the Dragonlance books. There is no information regarding the reading order for the "Ankh-Morpork City Watch series." For the Asimov series (which is the main topic of the posts), the consensus is to begin with the original Foundation trilogy."

Key Reddit Advice

Start with the original Foundation trilogy (Foundation, Foundation and Empire, Second Foundation). After that, readers must choose between continuing in publication order (trilogy -> follow-ups -> prequels) or adopting a hybrid chronological order that integrates the earlier Robots and Empire series.

?Why This Order Is Confusing

Many reading lists for Discworld: The City Watch conflict because early publishers often labeled short story collections as standalone novels, or rearranged internal chronologies for marketing. This guide follows original author intent and narrative continuity to settle the debate for good.

Can I skip the short stories?

Technically yes, but we strongly advise against it for Discworld: The City Watch. The shorter volumes often establish the core character motivations and world-building that the main saga assumes you already know.

I watched the show/movie first — where should I start?

Ignore the screen adaptations' timeline. Start with "Guards! Guards!" to see the original depth of the world. The books offer a significantly different (and usually more complete) experience than the on-screen versions.

Why do people disagree on the order?

Disagreement usually stems from the conflict between purely chronological order and publication order. Most long-term fans recommend publication order to preserve the emotional arc and mystery reveals.

Curator's Strategy

Recommended Reading Order Strategy

The authoritative way to read the "Discworld: The City Watch" series is in Publication Order. Start with the first published book. It's the way the author intended the world to be revealed.This ensures you experience character reveals and plot twists exactly as the author intended.

Complete Series Reading Order

Publication Reading Order8 Titles

Why Publication Order?We recommend reading in Publication Order (default). This follows the author's release schedule, ensuring you experience plot twists, character growth, and world-building exactly as intended without spoilers.
Best Start Here
1

Guards! Guards!

Pub: 1989

Here there be dragons ... and the denizens of Ankh-Morpork wish one huge firebreather would return from whence it came. Long believed extinct, a superb specimen of draco nobilis ("noble dragon" for those who don't understand italics) has appeared in Discworld's greatest city. Not only does this unwelcome visitor have a nasty habit of charbroiling everything in its path, in rather short order it is crowned King (it is a noble dragon, after all ...).

2

Men at Arms

Pub: 1993

Plot details hidden until you finish "Guards! Guards!".

"Unadulterated fun." —San Francisco Chronicle "Pratchett has now moved beyond the limits of humorous fantasy, and should be recognized as one of the more significant contemporary English-language satirists." —Publishers Weekly The fifteenth novel in the Discworld series from acclaimed New York Times bestselling author Sir Terry Pratchett, featuring a lycanthropic recruit and a sword in a stone! Corporal Carrot has been promoted! He’s now in charge of the new recruits guarding Ankh-Morpork, Discworld’s greatest city, from Barbarian Tribes, Miscellaneous Marauders, unlicensed Thieves, and such. It’s a big job, particularly for an adopted dwarf. But an even bigger job awaits. An ancient document has just revealed that Ankh-Morpork, ruled for decades by Disorganized crime, has a secret sovereign! And his name is Carrot . . . And so begins the most awesome epic encounter of all time, or at least all afternoon, in which the fate of a city—indeed of the universe itself!—depends on a young man’s courage, an ancient sword’s magic, and a three-legged poodle’s bladder.

3

Feet of Clay

Pub: 1996

Plot details hidden until you finish "Men at Arms".

Nineteenth in the Discworld universe and third entry of the City Watch series, this novel follows Captain Carrot, Commander Vimes, and the rest of the Night Watch as they attempt to unravel the mystery of who poisoned Lord Vetinari the Patrician.

4

Jingo

Pub: 1997

Plot details hidden until you finish "Feet of Clay".

It isn't much of an island that rises up one moonless night from the depths of the Circle Sea -- just a few square miles of silt and some old ruins. Unfortunately, the historically disputed lump of land called Leshp is once again floating directly between Ankh-Morpork and the city of Al-Khali on the coast of Klatch -- which is spark enough to ignite that glorious internationalpastime called "war." Pressed into patriotic service, Commander Sam Vimes thinks he should be leading his loyal watchmen, female watchdwarf, and lady werewolf into battle against local malefactors rather than against uncomfortably well-armed strangers in the Klatchian desert. But war is, after all, simply the greatest of all crimes -- and it's Sir Samuel's sworn duty to seek out criminal masterminds wherever they may be hiding ... and lock them away before they can do any real damage. Even the ones on his own side.

5

The Fifth Elephant

Pub: 1999

Plot details hidden until you finish "Jingo".

Everyone knows that the world is flat, and supported on the backs of four elephants. But weren't there supposed to be five? Indeed there were. So where is it?...When duty calls. Commander Vimes of the Ankh-Morpork constabulary answers. Even when he doesn't want to. He's been "invited" to attend a royal function as both detective and diplomat. The one role he relishes; the other requires, well, ruby tights. Of course where cops (even those clad in tights) go, alas, crime follows. An attempted assassination and a theft soon lead to a desperate chase from the low halls of Discworld royalty to the legendary fat mines of Uberwald, where lard is found in underground seams along with tusks and teeth and other precious ivory artifacts. It's up to the dauntless Vimes -- bothered as usual by a familiar cast of Discworld inhabitants (you know, trolls, dwarfs, werewolves, vampires and such) -- to solve the puzzle of the missing pachyderm. Which of course he does. After all, solving mysteries is his job.

6

Night Watch

Pub: 2002

Plot details hidden until you finish "The Fifth Elephant".

One moment, Sir Sam Vimes is in his old patrolman form, chasing a sweet-talking psychopath across the rooftops of Ankh-Morpork. The next, he's lying naked in the street, having been sent back thirty years courtesy of a group of time-manipulating monks who won't leave well enough alone. This Discworld is a darker place that Vimes remembers too well, three decades before his title, fortune, beloved wife, and impending first child. Worse still, the murderer he's pursuing has been transported back also. Worst of all, it's the eve of a fabled street rebellion that needlessly destroyed more than a few good (and not so good) men. Sam Vimes knows his duty, and by changing history he might just save some worthwhile necks—though it could cost him his own personal future. Plus there's a chance to steer a novice watchman straight and teach him a valuable thing or three about policing, an impressionable young copper named Sam Vimes.

7

Thud!

Pub: 2005

Plot details hidden until you finish "Night Watch".

Koom Valley? That was where the trolls ambushed the dwarfs, or the dwarfs ambushed the trolls. It was far away. It was a long time ago. But if he doesn't solve the murder of just one dwarf, Commander Sam Vimes of Ankh-Morpork City Watch is going to see it fought again, right outside his office. With his beloved Watch crumbling around him and war-drums sounding, he must unravel every clue, outwit every assassin and brave any darkness to find the solution. And darkness is following him. Oh . . . and at six o'clock every day, without fail, with no excuses, he must go home to read 'Where's My Cow?', with all the right farmyard noises, to his little boy. There are some things you have to do.

8

Snuff

Pub: 2011

Plot details hidden until you finish "Thud!".

New York Times Bestseller "A lively outing, complete with sly shout-outs to Jane Austen and gritty police procedurals.” — Publishers Weekly (starred review) From acclaimed author Sir Terry Pratchett, hailed as the “purely funniest English writer since Wodehouse” (Washington Post Book World), comes another installment in the Discworld series (and the 7th in the City Watch collection featuring Commander Sam Vimes). In this adventure, Vimes attempts to go on holiday but this is Discworld, and nothing goes according to plan. What ensues is a hilarious tale of crime, class, prejudice, and punishment At long last, Lady Sybil has lured her husband, Sam Vimes, on a well-deserved holiday away from the crime and grime of Ankh-Morpork. But for the commander of the City Watch, a vacation in the country is anything but relaxing. The balls, the teas, the muck—not to mention all that fresh air and birdsong—are more than a bit taxing on a cynical city-born and -bred copper. Yet a policeman will find a crime anywhere if he decides to look hard enough, and it's not long before a body is discovered, and Sam—out of his jurisdiction, out of his element, and out of bacon sandwiches (thanks to his well-meaning wife)—must rely on his instincts, guile, and street smarts to see justice done. As he sets off on the chase, though, he must remember to watch where he steps. . . . This is the countryside, after all, and the streets most definitely are not paved with gold.

Prefer Listening?

Best if you commute

Get the professional narration of "Guards! Guards!" free with an Audible trial.

Try Audible →

Own the Physical Copy

Best value option

Add "Guards! Guards!" to your library. Curated links ensure you get the correct edition.

View on Amazon →

Frequently Asked Questions

Is it okay to skip books in the Discworld: The City Watch series?

We recommend ignoring novellas and short stories until you finish the core sequence. However, main sequence novels should never be skipped as they contain critical character development and plot progression.

What is the best order to read Discworld: The City Watch?

The final answer for the best experience is to start with "Guards! Guards!" and proceed in publication order. This sequence preserves character developments and plot reveals exactly as Terry Pratchett intended.

Can I read Discworld: The City Watch books in any order?

No. The main narrative is strictly sequential. Skipping volumes or reading out of order will lead to significant plot spoilers and confusion regarding character arcs.

Are there spin-offs or companion books?

Yes, the Discworld: The City Watch universe includes several companion works. These are marked as 'Optional' in our guide and can be read at any time without disrupting the main storyline.